class Sprite_Title
def initialize
@viewport2 = Viewport.new(0, 0, 640, 480)
@viewport2.z = 200
@picture_sprites = []
for i in 1..50
@picture_sprites.push(Sprite_Picture.new(@viewport2,$game_screen.pictures))
end
update
end
def dispose
for sprite in @picture_sprites
sprite.dispose
end
@viewport2.dispose
end
def update
for sprite in @picture_sprites
sprite.update
end
end
end