2、Game_System的def update,修改为如下的样子:
#--------------------------------------------------------------------------
# ● 刷新画面
#--------------------------------------------------------------------------
def update
# 计时器减 1
if @timer_working and @timer > 0
@timer -= 1
end
if @old_bgm_count != nil
@old_bgm_count -= 1
if @old_bgm_count == 0
@old_bgm_count = nil
Audio.bgm_play("Audio/BGM/" + @playing_bgm.name, @playing_bgm.volume, @playing_bgm.pitch)
end
end
end
#--------------------------------------------------------------------------
# ● 刷新画面
#--------------------------------------------------------------------------
def update
# 计时器减 1
if @timer_working and @timer > 0
@timer -= 1
end
if @old_bgm_count != nil
@old_bgm_count -= 1
if @old_bgm_count == 0
@old_bgm_count = nil
Audio.bgm_play("Audio/BGM/" + @playing_bgm.name, @playing_bgm.volume, @playing_bgm.pitch)
end
end
end
end
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