def replenish @erased = false refreshend
def replenish @erased = false refresh end
$game_map.events[事件ID].replenish
ev = $game_map.events[事件ID]ev.instance_variable_set(:@erased, false)ev.refresh
ev = $game_map.events[事件ID] ev.instance_variable_set(:@erased, false) ev.refresh