| 本帖最后由 gqxastg 于 2020-10-28 17:36 编辑 
 
 class Spriteset_Battle  alias max_battle_members_create_actors create_actors  def create_actors    max_battle_members_create_actors    ($game_party.max_battle_members - @actor_sprites.size).times { @actor_sprites << Sprite_Battler.new(@viewport1) }  endend
class Spriteset_Battle 
  alias max_battle_members_create_actors create_actors 
  def create_actors 
    max_battle_members_create_actors 
    ($game_party.max_battle_members - @actor_sprites.size).times { @actor_sprites << Sprite_Battler.new(@viewport1) } 
  end 
end 
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