本帖最后由 gqxastg 于 2020-10-28 17:36 编辑
class Spriteset_Battle alias max_battle_members_create_actors create_actors def create_actors max_battle_members_create_actors ($game_party.max_battle_members - @actor_sprites.size).times { @actor_sprites << Sprite_Battler.new(@viewport1) } end end
class Spriteset_Battle
alias max_battle_members_create_actors create_actors
def create_actors
max_battle_members_create_actors
($game_party.max_battle_members - @actor_sprites.size).times { @actor_sprites << Sprite_Battler.new(@viewport1) }
end
end
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