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Lv5.捕梦者 (管理员) 老黄鸡
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回复 QQH 的帖子
插入以下代码,死亡的时候会执行10号公共事件- class Scene_Battle < Scene_Base
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- def battle_end(result)
- if result == 2 and not $game_troop.can_lose
- continue_game
- #call_gameover
- else
- $game_party.clear_actions
- $game_party.remove_states_battle
- $game_troop.clear
- if $game_temp.battle_proc != nil
- $game_temp.battle_proc.call(result)
- $game_temp.battle_proc = nil
- end
- unless $BTEST
- $game_temp.map_bgm.play
- $game_temp.map_bgs.play
- end
- $scene = Scene_Map.new
- @message_window.clear
- Graphics.fadeout(30)
- end
- $game_temp.in_battle = false
- end
-
- def continue_game
- $game_party.clear_actions
- $game_party.remove_states_battle
- $game_troop.clear
- $game_temp.map_bgm.play
- $game_temp.map_bgs.play
- $scene = Scene_Map.new
- @message_window.clear
- Graphics.fadeout(30)
- $game_temp.in_battle = false
- $game_temp.common_event_id = 10
- end
-
- end
复制代码 |
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