你到battleManager改这段
def self.gain_exp
count = 0
$game_party.battle_members.each do |actor|
count += 1 if actor.alive?
end
$game_party.battle_members.each do |actor|
next if actor.dead?
actor.gain_exp($game_troop.exp_total.to_f / count)
end
wait_for_message
end
如果用战斗显示结果脚本的话可能就无效了,脚本里会重写这个方法。