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Lv1.梦旅人
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- #==============================================================================
- # ■ Window_PlayTime
- #------------------------------------------------------------------------------
- # 菜单画面显示游戏时间的窗口。
- #==============================================================================
- class Window_PlayTime < Window_Base
- #--------------------------------------------------------------------------
- # ● 初始化对像
- #--------------------------------------------------------------------------
- def initialize(x, y)
- super(x , y, 160 , 63)
- refresh
- end
- #--------------------------------------------------------------------------
- # ● 刷新-6
- #--------------------------------------------------------------------------
- def refresh
- self.contents.clear
- self.contents.font.color = system_color
- self.contents.font.size = 18
- self.contents.draw_text(8, -6, 120, 32, "")
- @total_sec = Graphics.frame_count / Graphics.frame_rate
- hour = @total_sec / 60 / 60
- min = @total_sec / 60 % 60
- sec = @total_sec % 60
- text = sprintf("%02d:%02d:%02d", hour, min, sec)
- self.contents.font.color = normal_color
- self.contents.draw_text(8, -6, 120, 32, text, 2)
- end
- #--------------------------------------------------------------------------
- # ● 刷新画面
- #--------------------------------------------------------------------------
- def update
- super
- if Graphics.frame_count / Graphics.frame_rate != @total_sec
- refresh
- end
- end
- end
复制代码 加入这脚本,然后在Scene_Menu下的- #--------------------------------------------------------------------------
- # ● 开始处理
- #--------------------------------------------------------------------------
- def start
- super
- create_menu_background
- create_command_window
- @gold_window = Window_Gold.new(150, 360)
- @playtime_window = Window_PlayTime.new(370, 360)###
- @status_window = Window_MenuStatus.new(160, 0)
- end
- #--------------------------------------------------------------------------
- # ● 结束处理
- #--------------------------------------------------------------------------
- def terminate
- super
- dispose_menu_background
- @command_window.dispose
- @gold_window.dispose
- @playtime_window.dispose###
- @status_window.dispose
- end
- #--------------------------------------------------------------------------
- # ● 更新画面
- #--------------------------------------------------------------------------
- def update
- super
- update_menu_background
- @command_window.update
- @gold_window.update###
- @playtime_window.update###
- @status_window.update
- if @command_window.active
- update_command_selection
- elsif @status_window.active
- update_actor_selection
- end
- end
复制代码 这样就可以了,坐标自己去改,上面那个可以改字体大小,下面的改坐标 |
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