本帖最后由 魔法丶小肉包 于 2017-4-20 11:49 编辑
作为插件脚本使用,只经过初步的测试,可能会有其他未发现的bug
class Window_BattleEnemy < Window_Selectable def show select(0) super self.back_opacity = 0 self.opacity = 0 self.cursor_rect =Rect.new(0, 0, 0, 0) setup_remain if @info_viewport self.visible = true open return self end def select(index) index = 0 if $game_troop.exist_members.size <= index super return if self.index < 0 refresh call_method(:select_enemy, index) end end
class Window_BattleEnemy < Window_Selectable
def show
select(0)
super
self.back_opacity = 0
self.opacity = 0
self.cursor_rect =Rect.new(0, 0, 0, 0)
setup_remain if @info_viewport
self.visible = true
open
return self
end
def select(index)
index = 0 if $game_troop.exist_members.size <= index
super
return if self.index < 0
refresh
call_method(:select_enemy, index)
end
end
|