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本帖最后由 PumpkinSin 于 2020-7-16 23:33 编辑
原贴地址:RPG Maker MZ, Preview #4: Event List, System Tab Options, New UI, Release Date & Price!
Last week, we looked at the generator, and several ways handling plugins will be enhanced. What’s on the table this week? Several things… but at the end of this preview is the most requested piece of information so far: When does it release, and how much will it cost?
之前几周,我们介绍了新的角色生成器,以及几种优化插件的加载方法。本周同样会爆料数个特性......但在这个预告最后,是迄今为止要求最多的信息——什么时候发布,价格又是多少?
Event List事件列表
Hunting down an Event on a busy map? Well it just got easier. When you switch to the Event Layer, the RPG Maker MZ editor now hides the Tilesets and replaces them with the new Event List:
在繁浩的地图很难到找想要的事件?它现在变得容易了。当你切换到「事件层 」时,全新的RPG Maker MZ编辑器将不会显示在地图块,取而代之的是新的「事件列表」。
The Event List does exactly what it says on the tin: It lists all of the Events on your current map. You can use this list to easily find an Event on your map, or just to Double Click it and start editing.
事件列表的作用正如它的名字一样:它列出了当前地图上所有的事件。你可以使用这个列表轻松地找到地图上的事件,只需要双击它就能开始编辑。
New System Tab Options新的自带功能
We’ve heard the questions since the tab was mentioned… What was added to require 2 System Tabs? What extra options will I have for my game? So, let’s explore the new System tabs for options we haven’t talked about yet!
自从曝光标签栏后,我们就看到了这样的问题:两处选项卡分别增添了什么设置?我的游戏会有哪些额外的功能?那么,让我们来探索一下新的系统选项卡,看看那些我们没有说到的功能吧!
Autosave自动保存
First up in our New System tab options is the ability to toggle Autosave for your game.
在新的系统选项卡选项中我们可以发现,现在能够为游戏勾选是否打开自动保存功能。
Autosave isn’t right for every game, but it is now a default function of RPG Maker MZ! If you want to use it, leave this option clicked. If you prefer to stay with manual saves only in your game, this is where you would turn it off.
自动保存并不适合每个游戏,但现在它是RPG Maker MZ的默认功能! 如果你想使用它,请勾上这个选项。如果你喜欢在游戏中只留手动保存,你同样可以在这里关闭它。
Title Screen Command Offset标题偏移设置
So you’ve made a beautiful Title Screen, but you realize that the command window isn’t in the right place. Time to redraw the Title Screen I suppose… but wait. What’s this new option?
所以你做了一个漂亮的标题屏幕,但是你发现各处界面的位置不对。很遗憾,可能我们要推倒重做了... 但是等一下,这个新选项是什么?
With the Title Screen Command Window Offset, you can now move the window around to fit into that gorgeous title screen art you made.
有了标题偏移这处设置,你现在可以移动窗口,用以适应你制作的那个华丽的标题界面。
Item Categories项目类别
So in MV, we allowed you to remove parts of the menu you didn’t use. Don’t have Equips, don’t have an equip screen. But the Item menu would still have all the same categories.
在MV里,我们允许你删除不需要的部分菜单。没有装备,没有装备界面。但物品栏依然会有相应的类别。
Now you can turn off specific Item Categories in your game. Don’t have Armor? Don’t have it in the Menu!
现在你可以在游戏中关闭特定的物品类别。没有盔甲?将它取消勾选就行了!
Advanced Settings高级设置
And then we have the Advanced Settings, which include a heavily desired default function for RPG Maker: You can now define the resolution of your game without Plugins!
然后我们还有一项超有用的高级设置,其中包括一个RPG Maker非常需要的刚需功能。你现在不需要插件就能自定义游戏的分辨率了!
Easily set your resolution to the desired size, then adjust the UI for the perfect fit. Additionally, the advanced settings also define the fonts for your game, and set what fonts to fallback on if they are missing!
轻松设置你的分辨率到所需的大小,接着调整游戏界面以达到完美的效果。此外,高级设置现在还可以自定义字体,也能设置在字体缺失的情况下进行备用的字体。
New UI: Mouse & Touchscreen Optimization新的用户界面:鼠标和触屏优化
MV added mouse support, but the UI never felt like it was optimized for control with a mouse. That changes with MZ.
MV增加了鼠标支持,但那蛋疼的交互从来没有感觉到它是为鼠标控制而优化的。针对这点,MZ改善了非常多。
Every in game menu is now designed for optimal mouse and touchscreen support, with no sacrifice made to Controller functionality. Mouse control no longer feels like an afterthought, but instead, feels like a full option!
每一个游戏中的菜单现在都被设计为支持非常棒的鼠标和触屏体验,手柄功能依旧有效。鼠标控制不再让人难以忍受,现在它的体验非常棒!
Release Date & Price!通贩日期和价格
But now for the part that everyone has been waiting for: When can I get RPG Maker MZ and what is the price? Well here is your answer:
终于到大家期待已久的部分。什么时候可以买到RPG Maker MZ,价格是多少?好了,这就是你想要的答案:
Release Date: August 20th, 2020
Price: $79.99 (USD)
通贩时间:2020年8月20日
价格79.79美元 |
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