Project1
标题:
如何做出在技能发动前先播放指定编号的动画的效果
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作者:
普通的呆毛狼
时间:
2020-8-10 16:11
标题:
如何做出在技能发动前先播放指定编号的动画的效果
如题,想做个必杀技发动前先播放一个必杀技特写的效果,有什么插件可以实现吗?
作者:
白嫩白嫩的
时间:
2020-8-10 16:29
本帖最后由 白嫩白嫩的 于 2020-8-11 08:00 编辑
3楼
呃,这几个插件奶牛君没翻译,英文机翻也能看懂
需要插件
Battle Engine Core
YEP.4 – Action Sequence Pack 1
COMMON EVENT: X
– – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – –
Plays common event X at that point in the action sequence. Nothing else will continue until the common event is finished.
– – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – –
Usage Example: common event: 1
作者:沧笙
链接:
https://www.jianshu.com/p/9f6f8628bc38
来源:简书
作者:
zwlele1980
时间:
2020-8-16 10:20
谢谢 学习了
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