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介绍原文
FEATURES
Chosen skills/items can display an indicator above the target during their animations. The outer part of the indicator shrinks down and if the player presses the designated button when it meets the inner part of the indicator – the skill can do enhanced damage/healing or apply/remove a state.
This indicator can also be applied to actors and equipment to allow the player to defend against enemy attacks by applying/removing a state or decreasing the damage of the incoming attack.
Each skill/item/equip/actor can use a different indicator graphic, be different speeds and have different difficulty of their timed presses. They can also do different state and damage modification.
Vocab can also be set up to display different text in battle log when a timed hit is successful.
介绍汉化(google翻译)
特点
选择技能/物品可以在他们的动画显示上述目标的指标。指示器的外侧部分逐渐缩小,如果游戏者按下指定按钮时,它满足了指示器的内部 - 的技术人员可以做增强损伤/愈合或应用/移除状态。
此指示器也可应用于行动者和设备,以允许玩家通过施加/去除的状态或减小传入攻击的损坏抵御敌人的攻击。
每个技能/物品/装备/演员可以用不同的指标的图形,不同的速度,并把他们定时印刷机不同的难度。他们还可以做不同的状态和损坏的修改。
做梦也可以设置为在战斗日志显示不同的文本,当定时打成功。
范例下载:
http://pan.baidu.com/s/1qW8ZEXm |
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