事件,也就是文章对话是可以用的,如果菜单显示立绘的话,插入下面脚本到main之前
class Scene_Menu < Scene_MenuBase #-------------------------------------------------------------------------- # ● 开始处理 #-------------------------------------------------------------------------- alias qqeat_start start def start qqeat_start @picture = [] for i in 1..5 @picture.push(Cache::picture(i.to_s)) end @ppp = Sprite.new @ppp.z = 10000 @num = 0 end def dispose_background super @ppp.dispose end def update super @ppp.bitmap = @picture[@num] @num += 1 @num = 0 if @num > @picture.length - 1 end end
class Scene_Menu < Scene_MenuBase
#--------------------------------------------------------------------------
# ● 开始处理
#--------------------------------------------------------------------------
alias qqeat_start start
def start
qqeat_start
@picture = []
for i in 1..5
@picture.push(Cache::picture(i.to_s))
end
@ppp = Sprite.new
@ppp.z = 10000
@num = 0
end
def dispose_background
super
@ppp.dispose
end
def update
super
@ppp.bitmap = @picture[@num]
@num += 1
@num = 0 if @num > @picture.length - 1
end
end
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