| 插入到main之前,在敌人的备注里面写上等级 = XX
 
 
 class Game_Enemy < Game_Battler  attr_accessor :level  alias qqeat_initialize initialize  def initialize(index, enemy_id)    qqeat_initialize(index, enemy_id)     $data_enemies[@enemy_id].note.scan(/等级\s*=\s*(\d+)/i)    @level = $1.to_i  endend
class Game_Enemy < Game_Battler 
  attr_accessor :level 
  alias qqeat_initialize initialize 
  def initialize(index, enemy_id) 
    qqeat_initialize(index, enemy_id) 
  
    $data_enemies[@enemy_id].note.scan(/等级\s*=\s*(\d+)/i) 
    @level = $1.to_i 
  end 
end 
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