老早以前下的了,貌似是其他论坛下载的,看不懂...我在角色备注里写了<Mercenary: 0, 0, 0> 在事件里写了插件指令:Mercenary Add [0002] [3] [true] 一点就出现上面那种情况... -------------------------------------------------------------------------------- Terms of Use -------------------------------------------------------------------------------- Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for commercial and non-commercial projects. -------------------------------------------------------------------------------- Version 1.0 -------------------------------------------------------------------------------- * -------------------------------------------------------------------------------- Actor Tags -------------------------------------------------------------------------------- To set up quicksand regions, use the following setup in Map Note Field: <Mercenary: [J_CE], [L_CE], [LD_CE]> [J_CE] - common event to play when mercenary is recruited [L_CE] - common event to play when mercenary leaves [LD_CE]- common event to play when mercenary leaves after death (if enabled) Set argument to 0 if you don't want Common Event to play. -------------------------------------------------------------------------------- Plugin Commands -------------------------------------------------------------------------------- Mercenary Add [ID] [BATTLES_COUNT] [LEAVES_ON_DEATH?] Mercenary Remove [ID] [ID] - Actor ID [BATTLES_COUNT] - For how many battles will mercenary join [LEAVES_ON_DEATH] - true/false - will he leave on death? -------------------------------------------------------------------------------- Version History -------------------------------------------------------------------------------- 1.0 - Release |
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