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Lv1.梦旅人
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- 在线时间
- 40 小时
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- 2010-12-27
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"MULTI_ATTACK" => ["Afterimage ON","PREV_STEP_ATTACK","WPN_SWING_VL","OBJ_ANIM_WEAPON",
"WAIT(FIXED)","16","OBJ_ANIM_WEAPON","WPN_SWING_UNDER",
"WPN_SWING_OVER","4","JUMP_FIELD_ATTACK","WPN_SWING_VL",
"OBJ_ANIM_WEAPON","WAIT(FIXED)","16","OBJ_ANIM_WEAPON",
"Invert","WPN_SWING_V","WPN_SWING_VL","12","Invert",
"JUMP_FIELD_ATTACK","WPN_SWING_VL","OBJ_ANIM_WEAPON",
"JUMP_AWAY","JUMP_AWAY","WAIT(FIXED)",
"OBJ_ANIM_WEAPON","DASH_ATTACK","WPN_SWING_VL","Can Collapse",
"Afterimage OFF","16","FLEE_RESET"],
"MULTI_ATTACK_RAND" => ["PREV_STEP_ATTACK","WPN_SWING_VL","OBJ_ANIM_WEAPON","WAIT(FIXED)","16",
"PREV_STEP_ATTACK","WPN_SWING_VL","OBJ_ANIM_WEAPON","WAIT(FIXED)","16",
"PREV_STEP_ATTACK","WPN_SWING_VL","OBJ_ANIM_WEAPON","WAIT(FIXED)","16",
"PREV_STEP_ATTACK","WPN_SWING_VL","OBJ_ANIM_WEAPON","Can Collapse","COORD_RESET"],
"RAPID_MULTI_ATTACK" => ["PREV_MOVING_TARGET","WPN_SWING_V","LIGHT_BLOWBACK","OBJ_ANIM_WEAPON",
"PREV_MOVING_TARGET_FAST","WPN_SWING_V","LIGHT_BLOWBACK","WPN_SWING_VL","OBJ_ANIM_WEAPON",
"PREV_MOVING_TARGET_FAST","WPN_SWING_V","LIGHT_BLOWBACK","WPN_SWING_VL","OBJ_ANIM_WEAPON",
"PREV_MOVING_TARGET_FAST","WPN_SWING_V","LIGHT_BLOWBACK","WPN_SWING_VL","OBJ_ANIM_WEAPON",
"PREV_MOVING_TARGET_FAST","WPN_SWING_V","LIGHT_BLOWBACK","WPN_SWING_VL","OBJ_ANIM_WEAPON",
"PREV_MOVING_TARGET_FAST","WPN_SWING_V","LIGHT_BLOWBACK","WPN_SWING_VL","OBJ_ANIM_WEAPON",
"Can Collapse","12","COORD_RESET"],
"2-MAN_ATTACK" => ["2_MAN_ATK_COND","TWO_UNIFIED_TARGETS","ULRIKA_ATTACK",
"MOVING_TARGET_RIGHT","WAIT(FIXED)","START_MAGIC_ANIM","WPN_SWING_UNDER",
"WPN_RAISED","48","KILL_HIT_ANIM","LEFT_DASH_ATTACK","64","OBJ_ANIM",
"Can Collapse","FLEE_RESET","2_MAN_TECH_REVOKE"],
"2-MAN_ATTACK_ASSIST"=> ["2_MAN_TECH_GRANT"],
"4-MAN_ATTACK" => ["4_MAN_ATK_COND","FOUR_UNIFIED_TARGETS","4_MAN_ATK_1",
"4_MAN_ATK_2","4_MAN_ATK_3","4_MAN_ATTACK_1","WAIT(FIXED)",
"START_MAGIC_ANIM","WPN_SWING_UNDER","WPN_RAISED","90",
"KILL_HIT_ANIM","RIGHT_DASH_ATTACK","64","OBJ_ANIM_WEIGHT",
"Can Collapse","FLEE_RESET","合体攻撃解除"],
"4-MAN_ATTACK_ASSIST"=> ["4_MAN_TECH_GRANT"],
"THROW_WEAPON" => ["BEFORE_MOVE","WPN_SWING_V","absorb1","WAIT(FIXED)",
"START_WEAPON_THROW","12","OBJ_ANIM_WEAPON","Can Collapse",
"END_WEAPON_THROW","COORD_RESET"],
"MULTI_SHOCK" => ["JUMP_TO","JUMP_STOP","Process Skill",
"REAL_TARGET","WPN_SWING_V","IMPACT_1","8",
"OBJ_ANIM_WEAPON","Process Skill End","Can Collapse",
"JUMP_LAND","COORD_RESET"],
"SHOCK_WAVE" => ["REAL_TARGET","WPN_SWING_V","IMPACT_1","20",
"OBJ_ANIM_WEIGHT","Can Collapse"],
"LINK_SKILL_91" => ["PREV_MOVING_TARGET","OBJ_ANIM","WPN_SWING_V",
"16","LINK_SKILL_91","COORD_RESET"],
"LINK_SKILL_92" => ["FLEE_FAIL","START_MAGIC_ANIM","WPN_SWING_UNDER","WPN_RAISED",
"8","OBJ_ANIM","LINK_SKILL_92","COORD_RESET"],
"CUT_IN" => ["WAIT(FIXED)","START_MAGIC_ANIM","CUT_IN_START",
"75","CUT_IN_END","8","PREV_MOVING_TARGET",
"WPN_SWING_V","OBJ_ANIM_WEIGHT","Can Collapse",
"Clear image","FLEE_RESET"],
"STOMP" => ["JUMP_TO_TARGET","HIT_ANIM","DROP_DOWN","JUMP_AWAY",
"TRAMPLE","HIT_ANIM","DROP_DOWN","JUMP_AWAY",
"TRAMPLE","OBJ_ANIM","DROP_DOWN","JUMP_AWAY",
"JUMP_AWAY","Can Collapse","WAIT(FIXED)","8","FLEE_RESET"],
"ALL_ATTACK_1" => ["BEFORE_MOVE","WAIT(FIXED)","START_MAGIC_ANIM","WPN_SWING_UNDER",
"WPN_RAISED","STAND_CAST","WPN_SWING_V","48",
"OBJ_ANIM_WEIGHT","Can Collapse","COORD_RESET"],
"TRANSFORM_CAT" => ["JUMP_TO","WAIT(FIXED)","START_MAGIC_ANIM","32",
"TRANSFORM_CAT","WAIT(FIXED)","CATFORM_GRANT","32","JUMP_AWAY"],
"THROW_FRIEND" => ["ALLY_TO_THROW","MOVING_TARGET","LIFT_ALLY","4",
"absorb1","THROW_TARGET","ALLY_FLING",
"THROW_ALLY","WAIT(FIXED)","OBJ_ANIM","COORD_RESET",
"WAIT(FIXED)","32"],
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