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Lv1.梦旅人 秋寒
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- 2013-1-17
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其实,我不会用是有原因的,这个“白云飘飘‘脚本附件链接失效了,只留下脚本,连说明书都没有....
谁帮我看下怎么用
class Cloud def ready $p1xx = 384 $p2xx = 380 $p3xx = 383 $p4xx = 480 $p5xx = 480 $p1s = 1 $p2s = 4 $p3s = 6 $p4s = 9 $p5s = 15 $p1x = 0 $p2x = $p1xx $p3x = -$p1xx $p4x = 0 $p5x = $p1xx $p6x = -$p1xx $p7x = 0 $p8x = $p1xx $p9x = -$p1xx $p10x = 0 $p11x = $p1xx $p13x = 0 $p14x = $p1xx end def start $p1x += $p1s $p2x += $p1s $p3x += $p1s $p4x += $p2s $p5x += $p2s $p6x += $p2s $p7x += $p3s $p8x += $p3s $p9x += $p3s $p10x += $p4s $p11x += $p4s $p13x += $p5s $p14x += $p5s $game_screen.pictures[1].show("c1.png", 0, $p1x, 0, 100, 100, 255, 0) $game_screen.pictures[2].show("c1.png", 0, $p2x, 0, 100, 100, 255, 0) $game_screen.pictures[3].show("c1.png", 0, $p3x, 0, 100, 100, 255, 0) $game_screen.pictures[4].show("c2.png", 0, $p4x, 27, 100, 100, 255, 0) $game_screen.pictures[5].show("c2.png", 0, $p5x, 27, 100, 100, 255, 0) $game_screen.pictures[6].show("c2.png", 0, $p6x, 27, 100, 100, 255, 0) $game_screen.pictures[7].show("c3.png", 0, $p7x, 72, 100, 100, 255, 0) $game_screen.pictures[8].show("c3.png", 0, $p8x, 72, 100, 100, 255, 0) $game_screen.pictures[9].show("c3.png", 0, $p9x, 72, 100, 100, 255, 0) $game_screen.pictures[10].show("c4.png", 0, $p10x, 97, 100, 100, 255, 0) $game_screen.pictures[11].show("c4.png", 0, $p11x, 97, 100, 100, 255, 0) $game_screen.pictures[13].show("c5.png", 0, $p13x, 112, 100, 100, 255, 0) $game_screen.pictures[14].show("c5.png", 0, $p14x, 112, 100, 100, 255, 0) #$game_screen.pictures[].show(name,原点,x,y,放大x,放大y,透明度,合成) if $p1x >= 640 $p1x = 640-3 * $p1xx + 1 end if $p2x >= 640 $p2x = 640-3 * $p1xx + 1 end if $p3x >= 640 $p3x = 640-3 * $p1xx + 1 end if $p4x >= 640 $p4x = 640-3 * $p2xx + 1 end if $p5x >= 640 $p5x = 640-3 * $p2xx + 1 end if $p6x >= 640 $p6x = 640-3 * $p2xx + 1 end if $p7x >= 640 $p7x = 640-3 * $p3xx + 1 end if $p8x >= 640 $p8x = 640-3 * $p3xx + 1 end if $p9x >= 640 $p9x = 640-3 * $p3xx + 1 end if $p10x >= 640 $p10x = 640-3 * $p4xx + 1 end if $p11x >= 640 $p11x = 640-3 * $p4xx + 1 end if $p13x >= 640 $p13x = 640-3 * $p5xx + 1 end if $p14x >= 640 $p14x = 640-3 * $p5xx + 1 end end end
class Cloud
def ready
$p1xx = 384
$p2xx = 380
$p3xx = 383
$p4xx = 480
$p5xx = 480
$p1s = 1
$p2s = 4
$p3s = 6
$p4s = 9
$p5s = 15
$p1x = 0
$p2x = $p1xx
$p3x = -$p1xx
$p4x = 0
$p5x = $p1xx
$p6x = -$p1xx
$p7x = 0
$p8x = $p1xx
$p9x = -$p1xx
$p10x = 0
$p11x = $p1xx
$p13x = 0
$p14x = $p1xx
end
def start
$p1x += $p1s
$p2x += $p1s
$p3x += $p1s
$p4x += $p2s
$p5x += $p2s
$p6x += $p2s
$p7x += $p3s
$p8x += $p3s
$p9x += $p3s
$p10x += $p4s
$p11x += $p4s
$p13x += $p5s
$p14x += $p5s
$game_screen.pictures[1].show("c1.png", 0, $p1x, 0, 100, 100, 255, 0)
$game_screen.pictures[2].show("c1.png", 0, $p2x, 0, 100, 100, 255, 0)
$game_screen.pictures[3].show("c1.png", 0, $p3x, 0, 100, 100, 255, 0)
$game_screen.pictures[4].show("c2.png", 0, $p4x, 27, 100, 100, 255, 0)
$game_screen.pictures[5].show("c2.png", 0, $p5x, 27, 100, 100, 255, 0)
$game_screen.pictures[6].show("c2.png", 0, $p6x, 27, 100, 100, 255, 0)
$game_screen.pictures[7].show("c3.png", 0, $p7x, 72, 100, 100, 255, 0)
$game_screen.pictures[8].show("c3.png", 0, $p8x, 72, 100, 100, 255, 0)
$game_screen.pictures[9].show("c3.png", 0, $p9x, 72, 100, 100, 255, 0)
$game_screen.pictures[10].show("c4.png", 0, $p10x, 97, 100, 100, 255, 0)
$game_screen.pictures[11].show("c4.png", 0, $p11x, 97, 100, 100, 255, 0)
$game_screen.pictures[13].show("c5.png", 0, $p13x, 112, 100, 100, 255, 0)
$game_screen.pictures[14].show("c5.png", 0, $p14x, 112, 100, 100, 255, 0)
#$game_screen.pictures[].show(name,原点,x,y,放大x,放大y,透明度,合成)
if $p1x >= 640
$p1x = 640-3 * $p1xx + 1
end
if $p2x >= 640
$p2x = 640-3 * $p1xx + 1
end
if $p3x >= 640
$p3x = 640-3 * $p1xx + 1
end
if $p4x >= 640
$p4x = 640-3 * $p2xx + 1
end
if $p5x >= 640
$p5x = 640-3 * $p2xx + 1
end
if $p6x >= 640
$p6x = 640-3 * $p2xx + 1
end
if $p7x >= 640
$p7x = 640-3 * $p3xx + 1
end
if $p8x >= 640
$p8x = 640-3 * $p3xx + 1
end
if $p9x >= 640
$p9x = 640-3 * $p3xx + 1
end
if $p10x >= 640
$p10x = 640-3 * $p4xx + 1
end
if $p11x >= 640
$p11x = 640-3 * $p4xx + 1
end
if $p13x >= 640
$p13x = 640-3 * $p5xx + 1
end
if $p14x >= 640
$p14x = 640-3 * $p5xx + 1
end
end
end
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