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本帖最后由 布罗利 于 2015-3-21 19:53 编辑
需要获取百度的时间,这里用到一个脚本,至于作者嘛我也不知道是谁了,这个脚本收藏好长时间了,如果作者看到请理解
module ReadTime module Config #小时,分钟,秒设置的变量编号 HOUR = 1 MINUTE = 2 SECOND = 4 #年月日 YEAR = 9 MON = 10 MDAY = 11 end end module SAFX module_function def to_param(a) case a when Integer then "L" when String then "p" end end def to_ptr(a) case a when Integer then a when String then [a].pack('p').unpack("L").first end end def api(dll,func) lambda{|*args| Win32API.new(dll,func,args.map{|x|to_param(x)}, 'i').call(*args) } end def memread(addr, size) buf = "\0"*size api('Kernel32','RtlMoveMemory').call buf, addr, size buf end end module ReadTime class << self TYPE_VOIDP = "L" PTRLEN = 4 include SAFX extend SAFX %w[gethostbyname socket connect send recv closesocket].each{|name| define_method(name, &api('ws2_32', name)) } api('ws2_32', 'WSAStartup').call 0x202, "\0"*2048 def get # get IP baidu = gethostbyname("open.baidu.com\0") raise "不能ping到open.baidu.com" if baidu == 0 addr = memread(baidu+PTRLEN*3, PTRLEN) addr = addr.unpack(TYPE_VOIDP).first addr = memread(addr, PTRLEN) addr = addr.unpack(TYPE_VOIDP).first addr = memread(addr, PTRLEN) u = addr.unpack("L").first #setup TCP tcpclient = socket(2, 1, 6) raise "无法初始化TCP" if tcpclient == -1 #connect result = connect tcpclient, [2, 80, u].pack("SnLx8"), 16 raise "不能连接到open.baidu.com" if result == -1 #make request req = "GET /special/time/ HTTP/1.1\r\n" << "host: open.baidu.com\r\n" << "\r\n" << "\r\n\r\n" #send send tcpclient, req, req.length, 0 #receive buf = "\0"*1024 ret = "" while true len = recv tcpclient, buf, buf.length, 0 break if len < 1 ret << buf[0, len] end #shutdown closesocket tcpclient ret = ret.unpack("C*").pack("C*") number = ret[/HTTP\/1\.1 (\d+)/, 1].to_i if number != 200 raise "HTTP错误: #{number}" end #gettime val = ret[/window\.baidu_time\((\d+)\)/, 1].to_i if val == 0 raise "网络数据格式已变更,请联系作者" end curtime = Time.at val / 1000 $game_variables[ReadTime::Config::HOUR] = curtime.hour $game_variables[ReadTime::Config::MINUTE] = curtime.min $game_variables[ReadTime::Config::SECOND] = curtime.sec $game_variables[ReadTime::Config::YEAR] = curtime.year $game_variables[ReadTime::Config::MDAY] = curtime.mday $game_variables[ReadTime::Config::MON] = curtime.mon end end end def 获取时间 ReadTime.get end
module ReadTime
module Config
#小时,分钟,秒设置的变量编号
HOUR = 1
MINUTE = 2
SECOND = 4
#年月日
YEAR = 9
MON = 10
MDAY = 11
end
end
module SAFX
module_function
def to_param(a)
case a when Integer then "L" when String then "p" end
end
def to_ptr(a)
case a when Integer then a when String then [a].pack('p').unpack("L").first end
end
def api(dll,func)
lambda{|*args|
Win32API.new(dll,func,args.map{|x|to_param(x)}, 'i').call(*args)
}
end
def memread(addr, size)
buf = "\0"*size
api('Kernel32','RtlMoveMemory').call buf, addr, size
buf
end
end
module ReadTime
class << self
TYPE_VOIDP = "L"
PTRLEN = 4
include SAFX
extend SAFX
%w[gethostbyname socket connect send recv closesocket].each{|name|
define_method(name, &api('ws2_32', name))
}
api('ws2_32', 'WSAStartup').call 0x202, "\0"*2048
def get
# get IP
baidu = gethostbyname("open.baidu.com\0")
raise "不能ping到open.baidu.com" if baidu == 0
addr = memread(baidu+PTRLEN*3, PTRLEN)
addr = addr.unpack(TYPE_VOIDP).first
addr = memread(addr, PTRLEN)
addr = addr.unpack(TYPE_VOIDP).first
addr = memread(addr, PTRLEN)
u = addr.unpack("L").first
#setup TCP
tcpclient = socket(2, 1, 6)
raise "无法初始化TCP" if tcpclient == -1
#connect
result = connect tcpclient, [2, 80, u].pack("SnLx8"), 16
raise "不能连接到open.baidu.com" if result == -1
#make request
req = "GET /special/time/ HTTP/1.1\r\n" <<
"host: open.baidu.com\r\n" <<
"\r\n" <<
"\r\n\r\n"
#send
send tcpclient, req, req.length, 0
#receive
buf = "\0"*1024
ret = ""
while true
len = recv tcpclient, buf, buf.length, 0
break if len < 1
ret << buf[0, len]
end
#shutdown
closesocket tcpclient
ret = ret.unpack("C*").pack("C*")
number = ret[/HTTP\/1\.1 (\d+)/, 1].to_i
if number != 200
raise "HTTP错误: #{number}"
end
#gettime
val = ret[/window\.baidu_time\((\d+)\)/, 1].to_i
if val == 0
raise "网络数据格式已变更,请联系作者"
end
curtime = Time.at val / 1000
$game_variables[ReadTime::Config::HOUR] = curtime.hour
$game_variables[ReadTime::Config::MINUTE] = curtime.min
$game_variables[ReadTime::Config::SECOND] = curtime.sec
$game_variables[ReadTime::Config::YEAR] = curtime.year
$game_variables[ReadTime::Config::MDAY] = curtime.mday
$game_variables[ReadTime::Config::MON] = curtime.mon
end
end
end
def 获取时间
ReadTime.get
end
把这个脚本插入到脚本Main之前,然后弄个事件,用事件的脚本功能,写上获取时间
这样1号和2号变量就变成百度时间了,1号是小时,2号是分钟
然后用个事件判断,如果1、2号变量到了一定的程度,就结束游戏
具体见范例吧
☞
限制游戏试玩时间.rar
(189.23 KB, 下载次数: 43)
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