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[已经过期] 如何实现战争迷雾效果?

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Lv5.捕梦者

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发表于 2017-5-27 20:07:30 | 显示全部楼层
本帖最后由 tseyik 于 2017-5-30 12:46 编辑

Silvers Advanced Minimap (now with Fog of War!)
https://forums.rpgmakerweb.com/i ... h-fog-of-war.51307/
但只是Minimap有



測試了:Map Hidden設定true即可,詳細看挿件



https://github.com/cityshrimp/rmmv_fow
rmmv_fow
視頻
https://www.youtube.com/watch?v=VX62Lba6XM0&feature=youtu.be
Fog of War System for RPG Maker MV

Author: CityShrimp

Version: 1.1.2
Features

    Player Vision - Player can have vision (to clear fog)
    Event Vision - Events can have vision. These events will be referred to as origins
    Vision Range - Each origin has it's own vision range.
    Vision Type - Different vision shapes - diamond, square, circle, directional. Each origin can have it's own type
    Flying Vision - An origin can have flying vision (see through mountains, forest, etc).
    Vision Brightness - Each origin has it's own vision brightness
    Map Hidden - Entire map is initially blacked out, and map is revealed by origins
    Strict Diagonals - Can configure whether origins can see past two diagonally-placed blocked tiles
    Targets - Events can be marked as a target. Targets will disappear when it stands on a fogged tile
    Blockers - Events can be marked as a blocker. Blockers can block vision.
    Tile Type by RegionId:

    Plain: Can always see through
    Forest: Cannot see through unless on a hill, mountain, watchtower, or have flying vision
    Hill: Cannot see through unless on a hill, mountain, watchtower, or have flying vision
    Mountain/Wall: Cannot see through unless have flying vision
    Dark: Can always see through, but can never be revealed
    Blocked: Cannot see through unless have flying vision. Can never be revealed.
    Watchtower: Can always see through. Have elevated height (can be configured)

    Multiple ways to configure: Plugin Parameters, Map/Event notetags, Plugin Commands
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