class Game_Switches
#--------------------------------------------------------------------------
# ● 初始化物件
#--------------------------------------------------------------------------
def initialize
@data = []
end
#--------------------------------------------------------------------------
# ● 获取开关
# switch_id : 开关 ID
#--------------------------------------------------------------------------
def [](switch_id)
if switch_id <= 5000 and @data[switch_id] != nil
return @data[switch_id]
else
return false
end
end
#--------------------------------------------------------------------------
# ● 设定开关
# switch_id : 开关 ID
# value : ON (true) / OFF (false)
#--------------------------------------------------------------------------
def []=(switch_id, value)
if switch_id <= 5000
@data[switch_id] = value
end
end
end