赞 | 0 |
VIP | 3 |
好人卡 | 0 |
积分 | 1 |
经验 | 2109 |
最后登录 | 2016-1-25 |
在线时间 | 5 小时 |
Lv1.梦旅人
- 梦石
- 0
- 星屑
- 50
- 在线时间
- 5 小时
- 注册时间
- 2008-10-19
- 帖子
- 326
|
4楼

楼主 |
发表于 2009-5-28 20:18:27
|
只看该作者
以下引用倭卜僾伱于2009-5-28 11:41:06的发言:
你下个暗黑幼稚版看看呗,那个到主页搜,没加密的哦
= =我怎么搜不到啊。。。
以下引用冷不冷于2009-5-28 11:49:46的发言:
#--------------------------------------------------------------------------
# ● 描绘 HP
# actor : 角色
# x : 描画目标 X 坐标
# y : 描画目标 Y 坐标
# width : 描画目标的宽
#--------------------------------------------------------------------------
def draw_actor_hp(actor, x, y, width = 144)
# 描绘字符串 "HP"
self.contents.font.color = system_color
self.contents.fill_rect(x-1, y+27, width+2,6, Color.new(0, 0, 0, 25))
w = width * actor.hp / actor.maxhp
self.contents.fill_rect(x, y+28, w,1, Color.new(255, 96, 96, 255))
self.contents.fill_rect(x, y+29, w,1, Color.new(255, 0, 0, 255))
self.contents.fill_rect(x, y+30, w,1, Color.new(128, 0, 0, 255))
self.contents.fill_rect(x, y+31, w,1, Color.new(0, 0, 0, 255))
self.contents.font.color = system_color
self.contents.draw_text(x, y, 32, 32, $data_system.words.hp)
# 计算描绘 MaxHP 所需的空间
if width - 32 >= 108
hp_x = x + width - 108
flag = true
elsif width - 32 >= 48
hp_x = x + width - 48
flag = false
end
# 描绘 HP
self.contents.font.color = actor.hp == 0 ? knockout_color :
actor.hp <= actor.maxhp / 4 ? crisis_color : normal_color
self.contents.draw_text(hp_x, y, 48, 32, actor.hp.to_s, 2)
# 描绘 MaxHP
if flag
self.contents.font.color = normal_color
self.contents.draw_text(hp_x + 48, y, 12, 32, "/", 1)
self.contents.draw_text(hp_x + 60, y, 48, 32, actor.maxhp.to_s)
end
end
#--------------------------------------------------------------------------
# ● 描绘 SP
# actor : 角色
# x : 描画目标 X 坐标
# y : 描画目标 Y 坐标
# width : 描画目标的宽
#--------------------------------------------------------------------------
def draw_actor_sp(actor, x, y, width = 144)
# 描绘字符串 "SP"
self.contents.font.color = system_color
self.contents.fill_rect(x-1, y+27, width+2,6, Color.new(0, 0, 0, 255))
w = width * actor.sp / actor.maxsp
self.contents.fill_rect(x, y+28, w,1, Color.new(128, 255, 255, 255))
self.contents.fill_rect(x, y+29, w,1, Color.new(0, 255, 255, 255))
self.contents.fill_rect(x, y+30, w,1, Color.new(0, 192, 192, 255))
self.contents.fill_rect(x, y+31, w,1, Color.new(0, 128, 128, 255))
self.contents.font.color = system_color
self.contents.draw_text(x, y, 32, 32, $data_system.words.sp)
# 计算描绘 MaxSP 所需的空间
if width - 32 >= 108
sp_x = x + width - 108
flag = true
elsif width - 32 >= 48
sp_x = x + width - 48
flag = false
end
# 描绘 SP
self.contents.font.color = actor.sp == 0 ? knockout_color :
actor.sp <= actor.maxsp / 4 ? crisis_color : normal_color
self.contents.draw_text(sp_x, y, 48, 32, actor.sp.to_s, 2)
# 描绘 MaxSP
if flag
self.contents.font.color = normal_color
self.contents.draw_text(sp_x + 48, y, 12, 32, "/", 1)
self.contents.draw_text(sp_x + 60, y, 48, 32, actor.maxsp.to_s)
end
end
在Window_Base中把210行到下面描绘能力之前换成这段~!
[本贴由作者于 2009-5-28 11:50:44 最后编辑]
这是像暗黑那样的固定在画面上的血槽显示吗??。。不是在角色头上显示呀。
还有,能不能替换上自己画的血槽?。。 |
|