if @character.animation_id != 0
if (0..640).include?(@character.screen_x) and (0..480).include?(@character.screen_y)
animation = $data_animations[@character.animation_id]
animation(animation, true)
@character.animation_id = 0
else
@character.animation_id = 0
end
end
if @character.animation_id != 0
animation = $data_animations[@character.animation_id]
animation(animation, true)
@character.animation_id = 0
end
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