if $game_switches[x] == true
for actor in $game_party.actors
actor.hp += 0.5*(actor.maxhp-actor.hp)
actor.sp += 0.5*(actor.maxsp-actor.sp)
end
$game_switches[x] = false
end
道具设置公共事件打开开关x
if $game_switches[x] == true
for actor in $game_party.actors
actor.hp += 0.5*(actor.maxhp-actor.hp)
actor.sp += 0.5*(actor.maxsp-actor.sp)
end
$game_switches[x] = false
end
道具设置公共事件打开开关x