game_actor页397行
when 0 # 武器
if id == 0 or $game_party.weapon_number(id) > 0
$game_party.gain_weapon(@weapon_id, 1)
@weapon_id = id
$game_party.lose_weapon(id, 1)
self.class_id = $weapon_class[id]
end
441行删除if行和end行,留下return true
if $data_classes[@class_id].weapon_set.include?(item.id)
return true
end
538行:删除这三行
unless equippable?($data_weapon[@wepaon_id])
equip(0, 0)
end