# 获得 EXP
for i in 0...$game_party.actors.size
actor = $game_party.actors
if actor.cant_get_exp? == false
last_level = actor.level
actor.exp += exp
if actor.level > last_level
actor.hp += actor.maxhp; actor.sp += actor.maxsp
@status_window.level_up(i)
@active_battler.animation_id = 102
end
end
end
就这个了,貌似没用什么脚本...