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Lv1.梦旅人 虱子
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- $louse_action = []
- #==============================================================================
- # 自定义区
- # 格式:
- # $louse_action.push([角色ID,出现技能几率,出现技能,需要装备防具类型(1-4),防具编号])
- #==============================================================================
- $louse_action.push([1,100,57,1,1])
- #==============================================================================
- # 脚本内容
- #==============================================================================
- class Scene_Battle
- alias shizi_start_phase4 start_phase4 unless defined?(shizi_start_phase4)
- def start_phase4
- shizi_start_phase4
- for shizi_action in $louse_action
- for shizi_actor_id in 0...$game_party.actors.size
- shizi_actor = $game_party.actors[shizi_actor_id]
- next if eval("shizi_actor.armor"+ shizi_action[3].to_s + "_id") != shizi_action[4]
- if shizi_actor.current_action.kind == 0 and shizi_actor.id == shizi_action[0]
- if rand(100) < shizi_action[1]
- shizi_actor.current_action.kind = 1
- shizi_actor.current_action.skill_id = shizi_action[2]
- end
- end
- end
- end
- end
- end
复制代码 拿以前的脚本改了下XD |
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