Game_Enemy 308
self.current_action.decide_random_target_for_enemy
@Enemyskill_id = [] if @Enemyskill_id == nil
for i in 0 ... @Enemyskill_id.size
return if action.skill_id == @Enemyskill_id[i]
end
self.current_action.skill_id = action.skill_id
@Enemyskill_id.push action.skill_id
return
没有测试过,不知道对不对。