alias old_start start
alias old_dmv dispose_main_viewport
def start
return_allowed = false # 决定可否再次返回标题画面的开关
create_background
create_foreground
@sprite1.bitmap.dispose
@sprite2.bitmap.dispose
@foreground_sprite.bitmap.dispose
chk1 = SceneManager.stack.first != nil && return_allowed
chk2 = Graphics.frame_count > 0 && return_allowed
if chk1 or chk2
old_start
return 0
end
SceneManager.clear
DataManager.setup_new_game
$game_map.autoplay
SceneManager.goto(Scene_Map)
end
def dispose_main_viewport
SceneManager.stack.first == nil ? nil : old_dmv
end
end
#===============================================================================
# 脚本来自66RPG,转载请保留版权信息
#===============================================================================[/pre]