#--------------------------------------------------------------------------
# ● 刷新帮助文本
#--------------------------------------------------------------------------
def update_help
text = ""
unless self.item.nil?
unless self.item.stone_record.empty?
text = "附加"
self.item.stone_record.each{|i| text += $data_items.name+" "}
end
end
@help_window.set_text(self.item.nil? ? "" : (self.item.description + text))
end
end
#==============================================================================
# ■ Window_EquipItem
#------------------------------------------------------------------------------
# 装备画面、显示浏览变更装备的候补物品的窗口。
#==============================================================================
class Window_EquipItem < Window_Selectable
#--------------------------------------------------------------------------
# ● 刷新帮助文本
#--------------------------------------------------------------------------
def update_help
text = ""
unless self.item.nil? and self.item.stone_record.empty?
text = "附加"
self.item.stone_record.each{|i| text += $data_items.name+" "}
end
@help_window.set_text(self.item.nil? ? "" : (self.item.description + text))
end
end