m = rand(4)
if m == 2
if attacker.skills.include?(57) #
if self.is_a?(Game_Enemy) #这样可以判断是不是敌人
self.damage *= 2
end
if attacker.skills.include?(58)
self.damage *= 3
end
if attacker.skills.include?(59)
self.damage *= 4
end
Audio.se_play("Audio/SE/"+"jianfa",100,100) #必杀时播放音效
self.critical = true
end