class Scene_Equip < Scene_MenuBase
alias date_20210528_start start
def start
date_20210528_start
@command_window.hide.deactivate
command_equip
end
alias date_20210528_create_slot_window create_slot_window
def create_slot_window
date_20210528_create_slot_window
@slot_window.y -= @command_window.height
@slot_window.height += @command_window.height
@slot_window.set_handler(:cancel, method(:return_scene))
end
end
至于排版的话, 我只知道这样改, 可能与你想要的效果不同
class Window_EquipSlot < Window_Selectable
alias add_standard_padding standard_padding
def standard_padding
r = add_standard_padding
r += 12
return r
end
end
p.s.要测试这段脚本, 请先把之前"在Window_EquipSlot中修改了draw_item方法的一些参数"移走