本帖最后由 526396987 于 2025-6-30 11:11 编辑
所有成员:
// 用变量保存 $gameVariables.setValue(要保存的变量ID, $gameParty.allMembers().reduce((value, actor) => value + actor.luk, 0));
// 用变量保存
$gameVariables.setValue(要保存的变量ID, $gameParty.allMembers().reduce((value, actor) => value + actor.luk, 0));
出战成员:
// 用变量保存 $gameVariables.setValue(要保存的变量ID, $gameParty.battleMembers().reduce((value, actor) => value + actor.luk, 0));
// 用变量保存
$gameVariables.setValue(要保存的变量ID, $gameParty.battleMembers().reduce((value, actor) => value + actor.luk, 0));
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