应该是在脚本里设置一个按键分歧窗口visible=false吧
在 # 取消
if Input.trigger?(Input::B)
if $game_temp.choice_max > 0 and $game_temp.choice_cancel_type > 0
$game_system.se_play($data_system.cancel_se)
$game_temp.choice_proc.call($game_temp.choice_cancel_type - 1)
terminate_message
end
end
上面加上
if Input.trigger?(Input::A)
if $game_switches[1]==false
self.visible = false
$game_switches[1]=true
else
self.visible = true
$game_switches[1]=false
end
end