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Lv1.梦旅人
- 梦石
- 0
- 星屑
- 50
- 在线时间
- 16 小时
- 注册时间
- 2007-7-7
- 帖子
- 44
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我是这样做的,很烦,没办法,试过简单的该脚本,但是不成功,脚本不行啊~~
-----第一------
首先在main上按insert
再把这个复制上去
class Window_Tp < Window_Base
def initialize
super(500, 500, 100, 100)
self.opacity=0
self.back_opacity=0
self.contents_opacity=255
self.contents = Bitmap.new(width - 32, height - 32)
refresh
end
def refresh
self.contents.clear
@devil = Sprite.new
@devil.bitmap = Bitmap.new("Graphics/Pictures/未命名")
@devil.x = 100
@devil.y = 100
end
end
这个是个简单的显示图片窗口
------第二------
首先在main上按insert
再把这个复制上去
#==============================================================================
# 本脚本来自www.66RPG.com,使用和转载请保留此信息
#==============================================================================
class Scene_Title1
#==============================================================================
# 脚本作者:朱仔メ龍 QQ:251724722
# 脚本转载请保留以上信息
#==============================================================================
def main
$data_actors = load_data("Data/Actors.rxdata")
$data_classes = load_data("Data/Classes.rxdata")
$data_skills = load_data("Data/Skills.rxdata")
$data_items = load_data("Data/Items.rxdata")
$data_weapons = load_data("Data/Weapons.rxdata")
$data_armors = load_data("Data/Armors.rxdata")
$data_enemies = load_data("Data/Enemies.rxdata")
$data_troops = load_data("Data/Troops.rxdata")
$data_states = load_data("Data/States.rxdata")
$data_animations = load_data("Data/Animations.rxdata")
$data_tilesets = load_data("Data/Tilesets.rxdata")
$data_common_events = load_data("Data/CommonEvents.rxdata")
$data_system = load_data("Data/System.rxdata")
$game_system = Game_System.new
Graphics.frame_count = 0
$game_temp = Game_Temp.new
$game_system = Game_System.new
$game_switches = Game_Switches.new
$game_variables = Game_Variables.new
$game_self_switches = Game_SelfSwitches.new
$game_screen = Game_Screen.new
$game_actors = Game_Actors.new
$game_party = Game_Party.new
$game_troop = Game_Troop.new
$game_map = Game_Map.new
$game_player = Game_Player.new
$game_party.setup_starting_members
$game_map.setup($data_system.start_map_id)
$game_player.moveto($data_system.start_x, $data_system.start_y)
$game_player.refresh
$game_map.autoplay
$game_map.update
$scene = Scene_Map.new
end
end
#==============================================================================
# 本脚本来自www.66RPG.com,使用和转载请保留此信息
#==============================================================================
这个是跳过标题脚本
-----第三---------
在main中找到
# 生成场景对像 (标题画面)
$scene = Scene_Title.new
在
Scene_Title.new
后面加个1
就是
# 生成场景对像 (标题画面)
$scene = Scene_Title1.new
---------第四-------------
新建一个事件为自动执行
更改透明状态
等待1帧
显示图片
等待40帧
图片消失
返回标题画面
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