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$game_temp.player_new_map_id = 2 #地图ID $game_temp.player_new_x = 1 #X $game_temp.player_new_y = 1 #Y $game_temp.player_new_direction = 4 #朝向 2 4 6 8 $game_temp.player_transferring = true #以下为渐变 不用则删。 Graphics.freeze # 设置过渡处理中标志 $game_temp.transition_processing = true $game_temp.transition_name = ""
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