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脚本问题

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发表于 2007-12-26 19:54:04 | 显示全部楼层 |阅读模式

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   unless $game_system.map_interpreter.running?
    if Input.press?(Input::RIGHT) and Input.press?(Input::A)
      if passable?(@x, @y, 4) and $game_map.terrain_tag($game_player.x+1, $game_player.y) != 1
      Audio.se_play ("Audio/SE/016-Jump02", 90, 100)
      jump(2,0)
    end
  end



     unless $game_system.map_interpreter.running?
    if Input.press?(Input::RIGHT) and Input.press?(Input::A) and Input.press?(Input::A)
      if passable?(@x, @y, 4)
        if $game_map.terrain_tag($game_player.x+1, $game_player.y) != 6
         if $game_map.terrain_tag($game_player.x+2, $game_player.y) != 6
           if $game_map.terrain_tag($game_player.x+3, $game_player.y) != 6
            if $game_map.terrain_tag($game_player.x+4, $game_player.y) != 6
            Audio.se_play ("Audio/SE/016-Jump02", 90, 100)
            jump(5,0)
            end
          end
        end
       end
     end
   end
(来源本站跳跃脚本)
我要问的就是 if passable?(@x, @y, 4) and $game_map.terrain_tag($game_player.x+1, $game_player.y) != 1和   if passable?(@x, @y, 4)
        if $game_map.terrain_tag($game_player.x+1, $game_player.y) != 6
         if $game_map.terrain_tag($game_player.x+2, $game_player.y) != 6
           if $game_map.terrain_tag($game_player.x+3, $game_player.y) != 6
            if $game_map.terrain_tag($game_player.x+4, $game_player.y) != 6
为什么一个是=1一个是=6呢?
还有它那脚本的第一句unless $game_system.map_interpreter.running?是什么意思,?就这样啦
梦石
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2007-12-24
回帖
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发表于 2007-12-26 19:54:04 | 显示全部楼层 |阅读模式

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×
   unless $game_system.map_interpreter.running?
    if Input.press?(Input::RIGHT) and Input.press?(Input::A)
      if passable?(@x, @y, 4) and $game_map.terrain_tag($game_player.x+1, $game_player.y) != 1
      Audio.se_play ("Audio/SE/016-Jump02", 90, 100)
      jump(2,0)
    end
  end



     unless $game_system.map_interpreter.running?
    if Input.press?(Input::RIGHT) and Input.press?(Input::A) and Input.press?(Input::A)
      if passable?(@x, @y, 4)
        if $game_map.terrain_tag($game_player.x+1, $game_player.y) != 6
         if $game_map.terrain_tag($game_player.x+2, $game_player.y) != 6
           if $game_map.terrain_tag($game_player.x+3, $game_player.y) != 6
            if $game_map.terrain_tag($game_player.x+4, $game_player.y) != 6
            Audio.se_play ("Audio/SE/016-Jump02", 90, 100)
            jump(5,0)
            end
          end
        end
       end
     end
   end
(来源本站跳跃脚本)
我要问的就是 if passable?(@x, @y, 4) and $game_map.terrain_tag($game_player.x+1, $game_player.y) != 1和   if passable?(@x, @y, 4)
        if $game_map.terrain_tag($game_player.x+1, $game_player.y) != 6
         if $game_map.terrain_tag($game_player.x+2, $game_player.y) != 6
           if $game_map.terrain_tag($game_player.x+3, $game_player.y) != 6
            if $game_map.terrain_tag($game_player.x+4, $game_player.y) != 6
为什么一个是=1一个是=6呢?
还有它那脚本的第一句unless $game_system.map_interpreter.running?是什么意思,?就这样啦
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