$data_scripts = load_data("Data/Scripts.rxdata")
for i in 1...$data_scripts.size
script = Zlib::Inflate.inflate($data_scripts[2])
cachefile = /RPG::Cache.(.*)\r/.match(script.to_s).to_a[1]
if cachefile != nil
if !cachefile.to_s.include?("@") and !cachefile.to_s.include?("$")
if cachefile.to_s.include?("\")")
eval("RPG::Cache.#{cachefile}")
end
end
end
end