被楼上抢去了。。。。
插入式脚本
class Scene_Map
alias call_menu_new call_menu
def call_menu
call_menu_new
file = "Audio/BGM/051-Positive09" #修改BGM
volume = 80 #修改音量
pitch = 100 #修改速度
Audio.bgm_play(file,volume, pitch)
end
end
class Scene_Menu
alias update_command_new update_command
def update_command
update_command_new
if Input.trigger?(Input::B)
$game_system.bgm_play($game_temp.map_bgm)
end
end
end
被楼上抢去了。。。。
插入式脚本
class Scene_Map
alias call_menu_new call_menu
def call_menu
call_menu_new
file = "Audio/BGM/051-Positive09" #修改BGM
volume = 80 #修改音量
pitch = 100 #修改速度
Audio.bgm_play(file,volume, pitch)
end
end
class Scene_Menu
alias update_command_new update_command
def update_command
update_command_new
if Input.trigger?(Input::B)
$game_system.bgm_play($game_temp.map_bgm)
end
end
end