#====================================================================== # 脚本来自www.66rpg.com,使用请保留此信息 # 作者:SailCat;升级:柳柳;最后升级日期:2006年4月30日 #====================================================================== class Bitmap unless $OK alias sailcat_draw_text draw_text def draw_text(p1, p2, p3 = 0, p4 = 3, p5 = nil, p6 = 0, p7 = 3, p8 = nil) case p1 when Numeric x = p1 y = p2 width = p3 height = p4 text = p5 align = p6 shadow_direction = p7 shadow_color = p8 if shadow_color.nil? shadow_color = Color.new(0, 0, 0, self.font.color.alpha * 0.67) end when Rect x = p1.x y = p1.y width = p1.width height = p1.height text = p2 align = p3 shadow_direction = p4 shadow_color = p5 if shadow_color.nil? shadow_color = Color.new(0, 0, 0, self.font.color.alpha * 0.67) end end color_temp = self.font.color.clone if shadow_direction != 0 self.font.color = shadow_color case shadow_direction when 1 sailcat_draw_text(x-1, y+1, width, height, text, align) when 3 sailcat_draw_text(x+1, y+1, width, height, text, align) when 7 sailcat_draw_text(x-1, y-1, width, height, text, align) when 9 sailcat_draw_text(x+1, y-1, width, height, text, align) end self.font.color = color_temp end $OK = true sailcat_draw_text(x, y, width, height, text, align) end end end |