class Interpreter
def tansuo_gb_sc
#怪伴数量=探索楼层+5
$gb_sl = $game_variables[25] + 5
$gb_sl = 40 if $gb_sl>40
map = load_data(sprintf("Data/Map%03d.rxdata", 10))
temp = Marshal.load(Marshal.dump(map))
while $gb_sl > 0
gb_id = rand(temp.events.size)+1
next if gb_id == 1
x = rand($game_map.width)
y = rand($game_map.height)
if $game_map.passable?(x, y, 0)
#从仓库图召唤探索怪伴
Dm.mts(10,gb_id,x,y)
$gb_sl -= 1
end
end
end
end
class Interpreter
def tansuo_gb_sc
#怪伴数量=探索楼层+5
$gb_sl = $game_variables[25] + 5
$gb_sl = 40 if $gb_sl>40
map = load_data(sprintf("Data/Map%03d.rxdata", 10))
temp = Marshal.load(Marshal.dump(map))
while $gb_sl > 0
gb_id = rand(temp.events.size)+1
next if gb_id == 1
x = rand($game_map.width)
y = rand($game_map.height)
if $game_map.passable?(x, y, 0)
#从仓库图召唤探索怪伴
Dm.mts(10,gb_id,x,y)
$gb_sl -= 1
end
end
end
end