本帖最后由 汪汪 于 2015-10-30 23:03 编辑 this._back1Sprite = new TilingSprite(); this.origin = new Point(); function Point() { this.initialize.apply(this, arguments); } Point.prototype = Object.create(PIXI.Point.prototype); Point.prototype.constructor = Point; Point.prototype.initialize = function(x, y) { PIXI.Point.call(this, x, y); }; 不明觉厉.... |
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