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本帖最后由 taeckle 于 2019-10-23 10:43 编辑
咱想在class Game_Battler 下的 def skill_effect(user, skill) 里做这个,保证这5100个变量在 def skill_effect(user, skill) 里可读取可修改
先抛砖引玉建两个数组,方便大神复制粘贴
Charactors_for_times_strike = [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51]
Skills_for_times_strike = [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100]
然后咱就不知道该怎么建立这5100个实例变量了。。
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