中华国哥 发表于 2019-10-23 16:27 多谢多谢 完全符合我想要的功能 |
需要yep目标核心插件,技能范围改1个敌人,写技能注释里面,试一下。 <Custom Target Eval> targets.push(target); var members = foes.aliveMembers(); members.splice(members.indexOf(target), 1); var extraTargets = 4; while (extraTargets--) { var member = members[Math.floor(Math.random() * members.length)]; if (member) { targets.push(member); members.splice(members.indexOf(member), 1); } } </Custom Target Eval> |
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