修改  如果你想要变成有等级能升级还有职业的将这个插件下面代码从插件里删除即可 
 
Game_Actor.prototype.nextLevelExp = function() {     return 99999999999; }; 
 
 Game_Actor.prototype.nextLevelExp = function() {  
    return 99999999999;  
};  
 
  
Window_Base.prototype.drawActorLevel = function(actor, x, y){} Window_Base.prototype.drawActorClass = function(actor, x, y, width) {}; 
 
 Window_Base.prototype.drawActorLevel = function(actor, x, y){}  
Window_Base.prototype.drawActorClass = function(actor, x, y, width) {};  
 
  
Window_Status.prototype.drawExpInfo = function(x, y) {     var lineHeight = this.lineHeight();     var value1 = this._actor.getExp();     if (this._actor.hasAllLicenses()) {         value1 = '-------';     }     this.changeTextColor(this.systemColor());     this.drawText(Gimmer_Core.LicenseBoard.PointsLabel, x, 0, 270);     this.resetTextColor();     this.drawText(value1, x, y + lineHeight * 1, 270, 'right'); }; 
 
 Window_Status.prototype.drawExpInfo = function(x, y) {  
    var lineHeight = this.lineHeight();  
    var value1 = this._actor.getExp();  
    if (this._actor.hasAllLicenses()) {  
        value1 = '-------';  
    }  
    this.changeTextColor(this.systemColor());  
    this.drawText(Gimmer_Core.LicenseBoard.PointsLabel, x, 0, 270);  
    this.resetTextColor();  
    this.drawText(value1, x, y + lineHeight * 1, 270, 'right');  
};  
 
  |