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 Lv4.逐梦者 
	梦石3 星屑6420 在线时间1131 小时注册时间2007-12-26帖子2402 | 
| 本帖最后由 幻耶 于 2012-1-13 16:02 编辑 
 比如判断出当武器含有11号属性,提示框里的文字变成红色;比如判断出当武器含有12号属性,提示框里的文字变成黄色
 复制代码def get_weapon(weapon_name, n)
  @weapon_name = weapon_name
  for i in 1...$data_weapons.size
    if $data_weapons[i].name ==  @weapon_name
      @weapon_id = i
    end
  end
  $game_party.gain_weapon(@weapon_id, n)
  enghao_showbar_weapon = $data_weapons[@weapon_id]
  enghao_showbar = Window_Base.new((640-300)/2,128,300,100)
  enghao_showbar.contents = Bitmap.new(enghao_showbar.width - 32, enghao_showbar.height - 32)
  if n >= 0
    enghao_showbar.contents.draw_text(0,0,240,32,"获得武器:")
    Audio.se_play("Audio/SE/"+"006-System06",80,100)
  else
    enghao_showbar.contents.draw_text(0,0,240,32,"失去武器:")
    Audio.se_play("Audio/SE/"+"005-System05",80,100)
  end
  enghao_showbar_bitmap = RPG::Cache.icon(enghao_showbar_weapon.icon_name)
  enghao_showbar.contents.blt(0, 32, enghao_showbar_bitmap, Rect.new(0, 0, 24, 24), 255)
  enghao_showbar.contents.draw_text(0 + 28, 32, 212, 32, enghao_showbar_weapon.name, 0)
  enghao_showbar.contents.draw_text(0, 32, 268, 32, "×"+n.abs.to_s, 2)
  enghao_showbar.opacity = 160
  for i in 0...30
    Graphics.update
  end
  for i in 0...10
    enghao_showbar.opacity -= 30
    enghao_showbar.contents_opacity -= 30
    Graphics.update
  end
  enghao_showbar.dispose
end
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