本帖最后由 VIPArcher 于 2014-6-10 22:51 编辑
在菜单状态绘制那里加上这个 draw_actor_graphic(actor, rect.x, rect.y) 坐标自己调一下
如果你用的是默认的菜单的话那就在脚本Window_MenuStatus 里45行左右改成下面那样。
#-------------------------------------------------------------------------- # ● 绘制项目 #-------------------------------------------------------------------------- def draw_item(index) actor = $game_party.members[index] enabled = $game_party.battle_members.include?(actor) rect = item_rect(index) draw_item_background(index) draw_actor_face(actor, rect.x + 1, rect.y + 1, enabled) draw_actor_simple_status(actor, rect.x + 108, rect.y + line_height / 2) draw_actor_graphic(actor, rect.x + 340, rect.y + 35) #显示行走图正面 end
#--------------------------------------------------------------------------
# ● 绘制项目
#--------------------------------------------------------------------------
def draw_item(index)
actor = $game_party.members[index]
enabled = $game_party.battle_members.include?(actor)
rect = item_rect(index)
draw_item_background(index)
draw_actor_face(actor, rect.x + 1, rect.y + 1, enabled)
draw_actor_simple_status(actor, rect.x + 108, rect.y + line_height / 2)
draw_actor_graphic(actor, rect.x + 340, rect.y + 35) #显示行走图正面
end
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