赞 | 0 |
VIP | 0 |
好人卡 | 0 |
积分 | 1 |
经验 | 4716 |
最后登录 | 2018-4-2 |
在线时间 | 69 小时 |
Lv1.梦旅人
- 梦石
- 0
- 星屑
- 65
- 在线时间
- 69 小时
- 注册时间
- 2017-1-28
- 帖子
- 79
|
加入我们,或者,欢迎回来。
您需要 登录 才可以下载或查看,没有帐号?注册会员
x
【ULDS】无限图层系统 在va版本中是可以通过开关来控制开启关闭的 但是在 rmmv中好像就不行 求各位大佬帮忙~
以下是插件的注释:
his plugin does not provide plugin commands.
Map Note: <ulds> JSON </ulds>
"name": picture filename
"path": picture path (default to Default Path)
"loop": true/false
Whether the picture should loop.
"hue"/"smooth": the attribute of a Bitmap.
<attribute>: the attribute of a Sprite.
A string can be used as a value to be interpreted as a formula.
In the formula, 't' refers to frame count.
's' refers to $gameSwitches.
'v' refers to $gameVaribles.
Also, various helpers are available, defined in Helper.
If a string is used as a formula of the attribute,
the attribute will be updated every frame.
By the way, attributes such as "anchor.x" is also available.
Here is an example:
<ulds> {
"name": "BlueSky",
"x": "this.rx(t)",
"y": 50,
"loop": true
} </ulds>
可以用 开关控制吗? |
|