赞 | 1 |
VIP | 12 |
好人卡 | 0 |
积分 | 1 |
经验 | 1099 |
最后登录 | 2013-2-8 |
在线时间 | 548 小时 |
Lv1.梦旅人 弃坑的微博控
- 梦石
- 0
- 星屑
- 50
- 在线时间
- 548 小时
- 注册时间
- 2008-6-23
- 帖子
- 2114
|
- #==============================================================================
- # 本脚本来自www.66RPG.com,使用和转载请保留此信息
- #==============================================================================
- #==============================================================================
- # 多重状态 Ver. 1.1 by Claimh
- #------------------------------------------------------------------------------
- # http://www.k3.dion.ne.jp/~claimh/
- #==============================================================================
- class Window_Base < Window
- #--------------------------------------------------------------------------
- # 生成状态文字
- #--------------------------------------------------------------------------
- def make_battler_state_text_over3(battler, width, need_normal)
- brackets_width = self.contents.text_size("[]").width
- text = ""
- text0 = ""
- ret_text = ["",""]
- for i in battler.states
- if $data_states[i].rating >= 1
- if text == ""
- text = $data_states[i].name
- else
- new_text = text + "/" + $data_states[i].name
- text_width = self.contents.text_size(new_text).width
- if text_width > width - brackets_width
- text0 = new_text
- text = ""
- new_text = ""
- text_width = 0
- else
- text = new_text
- end
- end
- end
- end
- if text == "" and text0 == ""
- ret_text = ["[正常]", ""]
- elsif text0 == ""
- ret_text[0] = "[" + text + "]"
- ret_text[1] = ""
- else
- ret_text[0] = "[" + text0 + "]"
- if text != ""
- ret_text[1] = "[" + text + "]"
- else
- ret_text[1] = ""
- end
- end
- return ret_text
- end
- #--------------------------------------------------------------------------
- # 描绘角色状态
- #--------------------------------------------------------------------------
- def draw_actor_state(actor, x, y, width = 120)
- text = make_battler_state_text_over3(actor, width, true)
- self.contents.font.color = actor.hp == 0 ? knockout_color : normal_color
- if text[1] == ""
- self.contents.draw_text(x-5, y, width+5, 32, text[0])
- else
- self.contents.font.size = 20
- self.contents.draw_text(x-5, y - 15 , width+5, 32, text[0])
- self.contents.draw_text(x-5, y + 8, width+5, 32, text[1])
- end
- end
- end
- #==============================================================================
- # 本脚本来自www.66RPG.com,使用和转载请保留此信息
- #==============================================================================
复制代码 |
评分
-
查看全部评分
|