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yep系列的
使用 Movement Plugins 移动插件
A- Move Route Core 移动路径核心
a- Extended Move Pack 1 移动路径拓展包1
MOVE TO: x, y
MOVE TO: EVENT x
MOVE TO: PLAYER
AVOID MOVE TO: x, y
AVOID MOVE TO: EVENT x
AVOID MOVE TO: PLAYER
CRASH MOVE TO: x, y
CRASH MOVE TO: EVENT x
CRASH MOVE TO: PLAYER
The designated event will move to either the coordinates x, y, or event x on the map (if event x is present), or to the player’s location. The designated event will determine what is the best route within 12 iterations to reach the marked location. The designated event will keep repeating this command until it has reached the coordinates.
Replace x and y with integar values.
事件将会自动移动到指定坐标、事件x位置、角色所处位置等,这些移动将会在12次迭代计算之内完成。在到达指定位置之前,事件会持续不断的进行路线计算。
‘Move To’ and ‘Avoid Move To’ will make the designated event move around the player and the player’s followers when calculating a path to move to.
‘Move To’ and ‘Avoid Move To’命令可以让系统计算玩家和跟随者
‘Crash Move To’ will allow collision with the player and/or followers.
‘Crash Move To’ 命令可以让玩家允许碰撞
Example: Move To: 20, 30
Move To: Event 5
Move To: Player
Avoid Move To: 30, 40
Crash Move To: 40, 50
作者:沧笙
链接:https://www.jianshu.com/p/81113a5ccd32
来源:简书
简书著作权归作者所有,任何形式的转载都请联系作者获得授权并注明出处。 |
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