//=============================================================================
// MrLiu_FullScreenOpition.js
//=============================================================================
/*:
* @plugindesc 在RMMV游戏中的选项菜单显示窗口/全屏切换选项
* @author MrLiu-过眼云烟
*
* @param FullScreen Option
* @desc 选项中显示全屏、窗口模式的切换文字
* @default 窗口/全屏切换
*
*/
//-----------------------------------------------------------------------------
var Lmd = Lmd || {};
var parameters = PluginManager.parameters('MrLiu_FullScreenOpition');//Yanfly.Param.ASP3CameraOption = String(Yanfly.Parameters['Camera Option']);
var fullScreenOpitionText = String(parameters['FullScreen Option']);
var _Window_Options_addGeneralOptions = Window_Options.prototype.addGeneralOptions;
Window_Options.prototype.addGeneralOptions = function() {
_Window_Options_addGeneralOptions.call(this);
this.addCommand(fullScreenOpitionText, 'FullScreen');
};
var _Window_Options_cursorRight = Window_Options.prototype.cursorRight;
Window_Options.prototype.cursorRight = function(wrap) {
_Window_Options_cursorRight.call(this);
var index = this.index();
var symbol = this.commandSymbol(index);
var value = this.getConfigValue(symbol);
if (this.isScreenChangeSymbol(symbol)) {
Graphics._switchFullScreen();
}
};
var _Window_Options_cursorLeft = Window_Options.prototype.cursorLeft;
Window_Options.prototype.cursorLeft = function(wrap) {
_Window_Options_cursorLeft.call(this);
var index = this.index();
var symbol = this.commandSymbol(index);
var value = this.getConfigValue(symbol);
if (this.isScreenChangeSymbol(symbol)) {
Graphics._switchFullScreen();
}
};
Window_Options.prototype.isScreenChangeSymbol = function(symbol) {
return symbol.contains('FullScreen');
};